Hitman GO
Category : Puzzle
Size :1241.13 MB
Versions:1.16.8
Published:Jan 6 , 2026 18:12:06 PM
Package ID: com.squareenixmontreal.hitmango
Developer: SQUARE ENIX LTD
Votes
10.0
Hitman GO: Definitive Edition – Strategic Turn-Based Assassination Puzzles
Hitman GO reimagines the stealth assassination genre into a unique turn-based puzzle game. Players control Agent 47 as a miniature figurine on a diorama-style game board. Each level is a tactical puzzle where you must navigate a grid, avoid or eliminate enemies, and complete objectives like reaching an exit or assassinating a specific target. The Definitive Edition includes all content with refined visuals and controls. This version of Hitman GO delivers a methodical and cerebral experience that focuses on planning and precision over action.
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Navigating the Board and Turn-Based Movement
Players interact with the board by moving Agent 47 one space per turn. On each level of Hitman GO, you swipe or click to direct 47 along connecting paths to adjacent nodes. Every move must be calculated, as all enemy guards on the board also move one space after the player’s turn concludes. This creates a chess-like dynamic where predicting patrol patterns is essential. Success in Hitman GO depends on observing these patterns and finding a safe path to your objective without being spotted and eliminated.
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Eliminating Targets and Hostile Enemies
Certain stages in Hitman GO require you to assassinate a key target or neutralize guards blocking your path. Elimination is performed by moving 47 onto the same node as an enemy. However, this often puts you directly in an enemy’s line of sight, so it must be done from behind or from the sides when they are not facing you. Some aggressive enemies will kill 47 on contact if approached from the front. This core mechanic forces players to time their movements perfectly and use the environment to their advantage for a clean kill.
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Utilizing Environmental Tools and Distractions
The board in Hitman GO is filled with interactive objects that assist in completing your mission. Players can click on throwable objects like rocks to create a noise distraction, luring a guard away from their patrol route to investigate. This creates a temporary opening to sneak past or ambush them. Other tools, such as hidden trapdoors, provide instant travel between two connected nodes on the board, offering a quick escape or a new angle of attack to outmaneuver opponents.
Acquiring Disguises for Stealthy Movement
A classic series staple, disguises are a vital tool in Hitman GO. Specific nodes contain disguises, which 47 can pick up by moving over them. Once equipped, the disguise matches the color of a certain enemy type. This allows 47 to move freely on nodes occupied by those enemies without being detected, effectively blending into their patrol. This mechanic provides a strategic layer, letting you bypass heavily guarded areas or position yourself for an assassination without triggering a confrontation.
Unlocking Paths with Keys and Destroying Obstacles
Later puzzles in Hitman GO introduce locked doors and destructible obstacles. Keys are hidden on certain nodes and must be collected before 47 can proceed through a corresponding locked door. Some stages also feature barriers that can only be destroyed with a weapon. Players must often backtrack or take riskier routes to acquire a key first, adding another puzzle layer to the planning phase. This progression loop ensures that levels remain challenging and require full exploration of the board.
Executing Long-Range Attacks with Sniper Rifles
The Definitive Edition of Hitman GO includes stages where Agent 47 can use a sniper rifle. This weapon is not carried through the level but is accessed at specific sniper nest nodes. When activated, the perspective shifts to a first-person scope view. Players then swipe or drag to aim and tap to fire, eliminating a single target from a distance. This action typically does not consume a turn, allowing you to remove a key threat without altering the board’s state and potentially exposing yourself.
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